<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.blackblade.eu/index.php?action=history&amp;feed=atom&amp;title=Charge_of_the_lion</id>
	<title>Charge of the lion - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.blackblade.eu/index.php?action=history&amp;feed=atom&amp;title=Charge_of_the_lion"/>
	<link rel="alternate" type="text/html" href="https://wiki.blackblade.eu/index.php?title=Charge_of_the_lion&amp;action=history"/>
	<updated>2026-04-10T11:21:18Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.31.16</generator>
	<entry>
		<id>https://wiki.blackblade.eu/index.php?title=Charge_of_the_lion&amp;diff=5059&amp;oldid=prev</id>
		<title>Ba sin: New page: {{Skill box {{{1|}}}    | name = Charge Of the Lion    | campaign = Nightfall    | profession = Warrior    | attribute = Strenght    | type = Stance    | elite = yes    | energy = 10    | ...</title>
		<link rel="alternate" type="text/html" href="https://wiki.blackblade.eu/index.php?title=Charge_of_the_lion&amp;diff=5059&amp;oldid=prev"/>
		<updated>2008-05-03T13:32:41Z</updated>

		<summary type="html">&lt;p&gt;New page: {{Skill box {{{1|}}}    | name = Charge Of the Lion    | campaign = Nightfall    | profession = Warrior    | attribute = Strenght    | type = Stance    | elite = yes    | energy = 10    | ...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Skill box {{{1|}}}&lt;br /&gt;
   | name = Charge Of the Lion&lt;br /&gt;
   | campaign = Nightfall&lt;br /&gt;
   | profession = Warrior&lt;br /&gt;
   | attribute = Strenght&lt;br /&gt;
   | type = Stance&lt;br /&gt;
   | elite = yes&lt;br /&gt;
   | energy = 10&lt;br /&gt;
   | recharge = 20  &lt;br /&gt;
   | description = For '''5...25''' seconds, You Run 25 % faster. Your Melee attacks deal +'''10...20'''' damage and you have +'''5...20''' armor.&lt;br /&gt;
   | progression_0_effect = Seconds | progression_0_0 = 5 | progression_0_15 = 25&lt;br /&gt;
   | progression_1_effect = Damage | progression_1_0 = 10 | progression_1_15 = 20&lt;br /&gt;
   | progression_2_effect = armor | progression_2_0 = 5 | progression_2_15 = 20&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Ba sin</name></author>
		
	</entry>
</feed>